The following gives a representative example of how a roleplay proceeds. In particular it gives examples of the kinds of errors that crop up.
Report Seat Availability
The scene: The ticket seller (``user'') is using the computer ``system'' to determine whether the seats requested by the Arts Centre patron for a performance are in fact available.
Take 1:
CUT! -- it's the system's job to say what the system does. This is often just an error made by the role-player, but can also indicate confusion as to where the system boundary is.
Take 2:
CUT! -- the seats haven't been specified yet.
Take 3
User pauses waiting for a response, then Looks over to the person playing the system, who is still looking at the use case card, and doesn't realise he's being cued.
System?
CUT. The roleplay does not allow anyone to hide -- all participants have to engage with what the use case is about.
Take 4:
And so on...