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<b>Organizations</b> * [http://www.scs.org/ The Society for Modeling & Simulation] <b>Highlighted resources</b> * [http://www.vterrain.org/ Virtual Terrain Project] * [http://www.sim.inf.ethz.ch/ The SIM group] * [http://www.its.leeds.ac.uk/projects/smartest/ The SMARTEST Project] -- European Commission to develop micro-simulation tools; directory * [http://www.idsia.ch/~andrea/simtools.html A Collection of Modelling and Simulation Resources on the Internet] -- directory * [http://www.mathtools.net/ Mathtools.net] -- directory <b>Source-available tools</b> * [http://www.simetron.org/ Simetron] -- open source * [http://faculty.uml.edu/mbumble/trafix/ Trafix] -- A C++ Simulator for modeling Road Traffic * [http://sumo.sourceforge.net/ Simulation of Urban MObility (SUMO)] * [http://www.cheappoolproducts.com/Swimming~Pool~Mesh~Safety~Covers_430~supplies.html Pool Covers] * [http://www.horstmann.com/applets/RoadApplet/RoadApplet.html A Traffic Simulator Applet] <b>Simulation topics</b> * [http://gnosis.cx/publish/programming/charming_python_b5.html CHARMING PYTHON #B5: -- Generator-based State Machines and Coroutines] -- introduction to coroutintes, as used in SimPy * [http://www.stackless.com/ Stackless Python] -- more efficient coroutines <b>Articles and links</b> * [http://www.google.com/search?q=average+walking+speed+traffic+simulation Google Search: average walking speed traffic simulation] * [http://neptune.cs.byu.edu/egbert/a3glab/papers/CollosionAvoidance.pdf Collision Free Object Movement Using Vector Fields (PDF)] * [http://people.revoledu.com/kardi/publication/Kouchi2001.pdf Microscopic Pedestrian Simulation Model to Evaluate Lane-Like ... (PDF)] -- algorithms for pedestrian movement * [http://www.science-and-research.com/Science/Software/Simulation/ DMOZ? / Science / Software / Simulation] -- directory * [http://www.hsrc.unc.edu/pdf/hfactors/pdf/mandsfp.pdf Pedestrian/Traffic simulations] - Traffic simulation of vehicles & pedestrian waiting times at roundabouts and effect of average walking speed - study the performance of select appropriate priority queue * [http://faculty.washington.edu/~jbs/itrans/jeasim.htm Simulation of the Operation of Personal Rapid Transit Systems] -- J. Edward Anderson * [http://www.sim.inf.ethz.ch/papers/book/html/ Multi-agent transportation simulation] -- heavy on implementation * [http://grussell.org/me/pubs/abs-3.pdf Rapid Simulation of Urban Traffic using FPGAs (PDF)] * [http://www.cs.wm.edu/~andreas/umsa/projects.html Undergraduate Modeling, Simulation, and Analysis] Similar to the research paper by Jones, study the performance of select appropriate priority queue implementations for discrete-event simulation. * [http://www.sce.carleton.ca/faculty/wainer/papers/ATLAS.pdf ATLAS: A Language For Modeling And Simulating Urban Traffic (PDF)] * [http://sjsu.rudyrucker.com/~han.jiang/paper/ Traffic Flow with Cellular Automata] * [http://public.lanl.gov/bwb/Information%20content%20in%20the%20Nagel-Schreckenberg%20cellular%20automata%20traffic%20model.pdf Traffic Flow with Cellular Automata (PDF)] * [http://www.adpc.be/software/metropolis/ Metropolis] -- urban traffic simulator * [http://ops.fhwa.dot.gov/Travel/Traffic_Analysis_Tools/traffic_analysis_tools.htm FHWA: Traffic Analysis Tools] * [http://www.ctre.iastate.edu/reports/burlington.pdf Simulation and Analysis of Arterial Traffic Operations ... (PDF)] -- detailed use report of CorSim * [http://arXiv.org/abs/cond-mat/0007053 Statistical Physics of Vehicular Traffic and Some Related Systems] -- paper on the use of cellular automata in development of vehicle simulations * [http://www.ptvag.com/cgi-bin/produkte/vissim.pl VISSIM] * [http://www.aatraffic.com/ Akcelik and Associates] -- research and development company specialised in the area of road traffic; papers and glossary * [http://www.ust.ucla.edu/ UCLA Urban Simulation Team] -- developing visual, real-time city-scale simulation * [http://mtreiber.de/ Physics and Traffic Homepage of Martin Treiber] <b>Software</b> * VhclMaps -- SpatialDataTransferStandard viewer * [http://simpy.sourceforge.net/ SimPy] -- free generic Python discrete-event simulator * [http://www.simgear.org/ SimGear - Simulator Construction Tools] -- SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications. * [http://plib.sourceforge.net/ Steve's Portable Game Library] -- OpenSource (LGPL) libraries that will permit programmers to write games and other realtime interactive applications that are 100% portable across a wide range of hardware and operating systems. * [http://msl.cs.uiuc.edu/msl/ Motion Strategy Library] -- allows easy development and testing of motion planning algorithms for a wide variety of applications. * [http://vess.ist.ucf.edu/ VESS] The Virtual Environment Software Sandbox (VESS) is a suite of libraries developed by the University of Central Florida's Institute for Simulation and Training. * [http://www.vb3d.com/Textures.html free texture graphics] * [http://repast.sourceforge.net/ RePast] -- an agent based modeling package written in Java. It would be nice to incorporate much of RePast's functionality into SimPy.
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